Modding/Palette: Difference between revisions
Appearance
Add information. |
No edit summary |
||
| Line 3: | Line 3: | ||
Each palette has a set of colors: | Each palette has a set of colors: | ||
<ul> | |||
<li>Primary: Used as main background (and alternating with Secondary)</li> | |||
</ul> | |||
- Secondary: Used as background for content elements (is alternated with Primary) | - Secondary: Used as background for content elements (is alternated with Primary) | ||
- Tertiary: Used for outlines/borders | - Tertiary: Used for outlines/borders | ||
Revision as of 21:27, 7 September 2025
Logic World has themes. Each theme provides a palette. A palette is a set of colors which the game applies on all it's GUI elements.
Each palette has a set of colors:
- Primary: Used as main background (and alternating with Secondary)
- Secondary: Used as background for content elements (is alternated with Primary) - Tertiary: Used for outlines/borders - Quaternary: TODO!
- Accent: Used for interactable elements - Accent Modified: TODO!
- Text Primary: Primary text color - Text Secondary: TODO!
- Input Field: TODO! - Input Field Text
- Graphic Primary - Graphic Secondary
Almost every color has a variant for hovered and pressed. In case that it is used as an interactive UI element. The exception are the `Graphic` and all `Text` colors.
TODO Link colors?