Modding/Palette: Difference between revisions
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Almost every color has a variant for hovered and pressed. In case that it is used as an interactive UI element. The exception are the | Almost every color has a variant for hovered and pressed. In case that it is used as an interactive UI element. The exception are the <code>Graphic</code> and all <pre>Text</pre> colors. | ||
TODO Link colors? | TODO Link colors? | ||
Revision as of 21:28, 7 September 2025
Logic World has themes. Each theme provides a palette. A palette is a set of colors which the game applies on all it's GUI elements.
Each palette has a set of colors:
- Primary: Used as main background (and alternating with Secondary)
- Secondary: Used as background for content elements (is alternated with Primary)
- Tertiary: Used for outlines/borders
- Quaternary: TODO!
- Accent: Used for interactable elements
- Accent Modified: TODO!
- Text Primary: Primary text color
- Text Secondary: TODO!v
- Input Field: TODO!
- Input Field Text
- Graphic Primary
- Graphic Secondary
Almost every color has a variant for hovered and pressed. In case that it is used as an interactive UI element. The exception are the Graphic and all
Text
colors.
TODO Link colors?